Tuesday, April 11, 2017

Art afternoon 2, draft Keller outline

Art afternoon part two of four. Blaze it starkie. Hint down, boogie crown. Kings of drinking dirt, mice that flirt, and all the remaining scarecrows in the corn field. Funny the lunch crowd faces flooding from the elevator bays. Their expressions of confusion, surprise...wot? That such music interrupts their path.  But hey, that's ok. Dreaming up the goings on in other peoples heads is a serious pastime of mine. Along with the rest of the human race.
I wonder if Neanderthals tried to peer through skulls so much?  Maybe they didn't, maybe that's why there aren't around anymore.  No matter, conjecture, rambling. Moon river.  The quartet is playing zepplin now, stairway to heaven.  Righteous rebirth.  Full crowd this time. Locked in the stacked bodies. Smelling his soap on the left, and her salad on the right. Though the impression fades as the once new scent grows familiar as it saws back and forth in your nose.  Your face absorbing your environment. Interfacing with the cosmos one breath at a time. And yet even i, stinking up the 3 feet around me, adding to the olfactory noise, nosey din.  Luxury of existence.  And I still don't know why.  But fuck my navel. Moving on.

Note, I need an app for writing that is more stable. This "writer" is nice and minimalist,  but has a nasty habit of crashing and losing the last minute of one's words.  Oh Well,  more words where that came from.  Have I told you how nice it is to have you here? Linking my now with your later-now. Least I hope it's a later-now.  Otherwise we have a creepier yet story to tell.  One time to tell, one time to know. Suddenly your shoes with a stranger's laces.  Creepy shit. Anyway...

Vocabulary sketch for Station Keller:
Spiraling, cycle, metallic grinding, sliding, cold white light, human comforts,  human furniture, castes, slavery, tribe, myth, lore, stars, authority,  legend,  law, retaliation,  marked, cipher, stolen, cavitation, industrial, pharo like construction projects, endless destiny, building, building, distant goal. Dark truths, inhuman designs, all too human strategies,  paths to victory over time itself.  What happens when the mice learn the reason for the maze.

What happens indeed.

. Tunnel scene, sounds smells, the walls closing in behind, the shocking calmness of the elders, the fear of the children seeing this for the first time.
. Entrance, sudden explosion of behaviors, strategies, vendettas acted upon within the clan, plays called out like football, lines forming, the traditional pockets of posturing.
. Flashback to the planning, the conversation between Hanin and an elder, beginning of exposition
. Story proceeds with alternating scenes of present interface room with station Keller, and more flashbacks.

Hey that's almost an outline?!



1 comment:

Unknown said...

i have things to say about this when I can hold my head up and keep my eyes open.